Monday, May 18, 2020
New England Institute of Technology Acceptance Rate, SAT/ACT Scores, GPA
The New England Institute of Technology is a private university with an open admissionsà policy. All students who meet the schools requirements for admission will be accepted. Located in East Greenwich, Rhode Island, New England Tech offers over 50 associates, bachelors, and online degree programs. Programs range from trade fields like plumbing and automotive repair to veterinary technology and game development. With a quarter system for classes, the school allows students to earn an associates degree in as little as 18 months and a bachelors degree in three years. Classes begin four times per year, and students can start in any quarter. The New England Tech curriculum balances analytical skills with hands-on training in technical fields, and academics are supported by a 13-to-1 student/faculty ratio. Considering applying to New England Institute of Technology? Here are the admissions statistics you should know. Acceptance Rate New England Institute of Technology does not provide data about the number of students who applied and were accepted. SAT Scores and Requirements New England Tech does not require SAT or ACT scores except for applicants to Health Sciences majors. Applicants to other majors may include standardized test scores with their application, but they are not required. Requirements Applicants to Health Sciences majors at New England Institute of Technology are required to submit SAT or ACT scores. A minimum SAT composite score of 1100 is recommended for potential Health Sciences applicants. NEIT does not require the SAT writing section. ACT Scores and Requirements New England Tech does not require SAT or ACT scores except for applicants to Health Sciences majors. Applicants to other majors may include standardized test scores with their application, but they are not required. Requirements Applicants to Health Sciences majors at NEIT are required to submit SAT or ACT scores. A minimum ACT composite score of 22 is recommended for potential Health Sciences applicants. NEIT does not require the ACT writing section. GPA New England Institute of Technology does not provide data about admitted students high school GPAs. Note that applicants to Health Sciences majors must have an average high school GPA of 3.0 or above. Admissions Chances New England Institute of Technology, which has an open admissions policy, does not have a selective admissions process. Any interested applicant who meets the requirements for admission will be accepted. Applicants may apply on the New England Tech website or on the Common Application. Students must submit high school transcripts, a GED certificate, or homeschool certificate along with their application. The personal essay portion of the Common Application is optional. Minimum course requirements include four years of high school English and three years of high school math. Some programs, such as majors in Health Sciences, have additional course requirements, including three years of science. Find out how you compare to accepted students, see the real-time graph, and calculate your chances of getting inà with a free Cappex account. All admissions data has been sourced from the National Center for Education Statistics and New England Institute of Technology Undergraduate Admissions Office.
Wednesday, May 6, 2020
Video Games And Its Effects On Youth Essay - 1247 Words
Carlsbad, California Legoland is consists of video games, and Angry Birds Theme Park in China Universal Studios in Hollywood, California both also involve video game entertainment, therefore everywhere you go videogames follow! Obviously, the better technology gets the more accessible video games are becoming. Over 90% of the young adults and young children population play video games in the United States. Unfortunately, 90% of those games involve mature content that often includes violence (ââ¬Å"Little By Little, Violent Video Games Make Us More Aggressiveâ⬠). Many parents think nothing of supplying these video games for their kids because they want to see them as happy as possible. But little do they know as they grow, their minds and all the experiences they go through, stick with them forever. Although parents can be the best parents, video games can raise some kids themselves. Video games make a huge impact on youth, who play them for an excessive amount of time; these video games are preventing them from having an open mind and flourishing in their lives. Playing violent games can and does stir hostile urges and mildly aggressive behavior in the short term. Adolescents spend so much time on their video games, putting thoughts of shooting, cursing, and extreme acts of violence in their head. Children who are so attached to the video games do not realize they are playing for so long. Unsurprisingly, as video game sales increase, shootings around the world areShow MoreRelatedThe Effects Of Video Games On Youth2755 Words à |à 12 Pagesadolescent stem from playing violent video games. In 1976, the first violent video game ââ¬Å"Death Raceâ⬠was released but, never held accountable for wrong doings of the youths of that time era. It has only been in recent years that society blames the violence within these games for the negative behaviors of youths. The graphics within these games have consistently improved over that past few decades and now seem just as realistic as life itself. Although, video games are more realistic than deca des beforeRead MoreVideo Games And Its Effect On Youth1833 Words à |à 8 Pagessuggests violent video games might be to blame. Video games have been culprits of crime today to many eyes in America. Just about anyone in most modernized countries has heard the claim before, placing the blame on a video game, music or television for the violent acts seen in their youth today. There is no link to violence on video games. Typically, these trends seem to pop up when we are referencing school shootings, gang related crime and other domestic terrorist acts done by our youth. It is too easyRead MoreThe Effects Of Video Games On Youth Essay2120 Words à |à 9 Pagesto videogames, we have a plethora of sources to seek entertainment. Video games were a large amount of my childhood (they still are), and I found that playing video games- both violent and non-violent- were constantly engaging me in stimulating exercises that helped my perceptual-motor and memory, decision making, problem-solvi ng and social skills. For years now I have heard the countless public beliefs that violent video games are related to aggressive and sometimes lethal behaviors, and I wantedRead MoreEffects of Video Games on Youth3104 Words à |à 13 PagesEffects of Video Games on Youth Technology has been evolving since the days of the cavemen and has become an integral component of our everyday life. Technology has been integrated in education, media, the workplace, and our world runs around the evolution and ever developing fast pace of technology. Modern technology especially effects the youth of todayââ¬â¢s day and age, because they have grown up with extremely advanced technology and are completely engrossed by it. The primary concern peopleRead MoreThe Effects Of Video Games On Youth2604 Words à |à 11 PagesJoe Nardi Nardi 1 12/29/14 Ms. Galenski The Effects of Violent Video games on Youth In modern video game stores, topics that would have previously been viewed as taboo are now widely displayed and accepted as normal, such as violence. Some people question as to whether or not it is beneficial for people, especially children, to see these behaviors on a regular basis. It has become clear that many of the people who have drawn attention to this issue use studies and researchRead MoreEssay on Effects Of Video Games On Youth877 Words à |à 4 Pages Excessive video game playing has been a problem with todayââ¬â¢s youth they have had more influences over the youth than ever before. That brings to my attention a question, how do video games affect the youth of our society? Excessive video game playing, especially violent video games, can lead to youth violence, a decrease in academic success and many other negative things. I realize that some parents believe that they can be good for children, I agree but I also disagree in some cases. Some parentsRead MoreViolent Video Games and the Effects on the Youth800 Words à |à 4 PagesViolent Video Games and the Effects on the Youth Today our world is surrounded by technology and new inventions that make our lives better. Some of the most popular of hobbies among children and teenagers are video games, but what many people donââ¬â¢t know is that they are bad for them. Violent video games in particular have been proven to not be appropriate for the age groups that play them and to have a negative effect on school, social behavior, and increase aggression. Kids who play violent videoRead MoreThe Effects Of Violent Video Games On Youth Essay1973 Words à |à 8 Pageswatching TV and video gaming. However, the people who control the media have started implementing materials that show violence into all sources of digital entertainment, unaware of its serious psychological effects on youth. Youngsters are presently effortlessly presented to violence as diversions and consequently now have weapons and explosives comfortable fingertips, and this has prompted to some horrible results. It is likewise said that youngsters who are presented to violent video games might be atRead MoreThe Effects Of Video Games On Today s Youth1131 Words à |à 5 PagesIntroduction Video games have been one of the most popular sources of entertainment for quite some time. Video games have changed the entertainment industry and is now a billion-dollar industry. The industry has also effected society. Of course, there are some benefits of using video games, but there are also many negative effects of the use of video games, especially on todayââ¬â¢s youth. According to NPD, ninety-one percent of children from the age of two to seventeen play video games (Camp, 2011)Read MoreThe Effects Of Violent Video Games On Youth2014 Words à |à 9 Pages Introduction A violent video game is defined as a video game where the range of options available to a player includes killing, maiming, dismembering, or sexually assaulting an image of a human being (Robert Wood Johnson Foundation, 2010). For many years there has been increasing concern by the general public, policy makers and social scientists as to whether or not violent video games have a negative influence on the behaviour of youth. With the popularity of the gaming culture growing
Identification of Leonards Health Risk Factors â⬠Free Samples
Question: Discuss about the Identification of Leonards Health Risk Factors. Answer: Identification of Leonards three health risk factors using Clinical Reasoning CyclePatient situation and collecting information In the provided case study, Leonard is a 73 years old male living alone without any family in the community. His wife died a few years back and he has no children. He had left his job few years back and is not working right now. He has a medical history of mild cognitive impairment, anaemia, industrial deafness, decubitus ulcer on left leg shin, and arthritis in lower back, mild hypotension and urinary incontinence. He was diagnosed with mild cognitive impairment around 3 years ago but his Mini-Mental State Examination (MMSE) score was 25/30 12 months ago, which is a normal cognitive score. However, from last 6 months, Leonard is getting socially isolated spending most of the time at home. He is showing lack of interest in his usual activities, feeling tired and sleeping most of the day. Further, in these last 6 months, his daily functioning is also deteriorated and he had two falls incidence with this duration. In the present situation, Leonard is admitted to the emergency department after third fall incidence. He is having bruising on face and hip, mild confusion, low body weight and anxiety. He is unable to walk and stand properly in hospital observations. Leonard also needs help with transfers and self-care activities. He is also facing difficulty in planning personal tasks. Collecting and processing information As per provided information, Leonard was a victim of mild cognitive impairment that risk to Alzheimers disease. His MMSE was normal around 1 year ago as per his MMSE score of 25/30 but his recent symptoms from past 6 months are not proper that involves mild confusion, social isolation, problem planning task, improper self-management (Dong et al. 2012). Further, he had two major fall incidence in past that involves fall from stairs and fall from bed in the night. His recent fall incidence was also a serious one where he falls at a local shop and admitted to the emergency department. This fall incidence increases his risk of serious injury (Robinson et al. 2014). Leonard was anaemic as per his past medical history. In recent symptom at the hospital he is considered underweight. Further, Leonard requires help in work like shopping and cleaning because he took help from his Home and Community Care (HACC) services. This indicates a risk of severe anaemia that can cause complication with g rowing age. Identification of issues As per provided information analysis, the three risk factors or issues in Leonard case involves risk to Alzheimers disease, serious fall injuries and severe anaemia as per his growing age. Establishing goals For the identified risk factors thenursing goals involve: - Minimizing the complication of Alzheimers disease Providing support services to control fall incidence Provide proper fluid and food intake to enhance better health and overcome low body weight condition. Taking action The fulfilment of these goals would require propernursing interventions that should be performed by the healthcare professional to overcome risk conditions in Mr. Leonards case. These nursing interventions are discussed in the below-provided section of this essay. Evaluating outcomes The fulfilment of mentionednursing goals could be evaluated using specific evaluation tools and monitoring strategies. For detecting betterment in weight and health, a proper monitoring chart (weight management chart) should be developed where the weight of every week should be noted till 6 months to achieve targeted goal. Further, control over fall incidence can be determined using an observation chart for 6 months time duration where the number of fall incidence should be noted and this observation should continue till the fall incidence stop completely. Lastly, the MMSE scale is perfect to evaluate control over cognitive condition minimising the risk of Alzheimers disease. Evaluating three best-practice assessment tools for Leonard case The first identified issue in Leonard case is the risk to Alzheimers disease as his medical history states mild cognition impairment with risk to Alzheimers disease. His present social and medical conditions from last 6 months indicate a risk to Alzheimers disease. As per Dong et al. (2012) study, the best assessment tool for Alzheimers disease is Mini-Mental State Examination (MMSE). This test was previously performed for Leonard 12 months ago but his condition from last 6 months indicate towards the consequences of mild cognition impairment risking Alzheimers disease. According to Paillard et al. (2015), early diagnosis of Alzheimers disease can help to support and medicate reversing the effect of the disease. However, there is no single assessment tool to detect cognitive impairment yet MMSE is most widely used tool that is used to detect cognitive situation within 10-15 minutes of duration with detailed analysis using 30 questions. The second tool appropriate to assess and prevent fall incidence in case of Leonard is Falls Risk Assessment Tool (FRAT) (Hempel et al. 2013). This tool was developed in 1999 and is considered the most reliable tool for fall incidence management and prevention till date (Moorhead et al. 2014). According to Hnizdo et al. (2013) study, FRAT involves a three-part assessment where Part -1 determined falls risk status, Part-2 detects risk factor checklist and Part-3 is the action plan for recovery. Lastly, a review chart is constructed to revise the care plan as per detected risk status each time FRAT assessment is performed for the patient. Lastly, the third risk issue involves low body weight and risk of anaemia in Leonards case. For this issue, the most suitable assessment tool is Body Mass Index ratio (BMI) because this tool determines body weight as well as estimate health risk related to body weight (Moorhead et al. 2014). The BMI tool measure as analyses body weight as per height and mass (muscle or fat) that help to detect health risk if there is extra fat in the body. Any patient can perform BMI using machine available that automatically determines the health condition (Herdman, 2011). In case of Leonard, BMI tool will work to maintain a healthy body weight assuring no risk of anaemia. Identification and discussion of interventions that will support Leonard and analyse the relation of these interventions with duties of health professional The below-provided list in thenursing intervention to be adopted in case of Mr. Leonard linked with specific duties as a health professional for each identified intervention. The below provided nursing interventions are developed for the most noticeable symptoms in Leonardos case of Alzheimers disease. These symptoms are the self-care deficit (dressing and grooming), social isolation, impaired physical mobility and mild confusion. Further, interventions related to weight and fall management are also included in this section. For Alzheimers disease Nursing intervention Nursing obligation Allow patient to perform his daily activities by himself with giving instructions and further assist patient in activities if needed. In this intervention professional shall help the patient to develop self-confidence and boost motor skills, sequencing ability, balancing and consciousness (Andrieu et al. 2015). Determine social environment and participation where the patient is comfortable. The professional needs to develop psychological functioning, socializing and prevent violent reactions (Montine et al. 2012). Provide rest/sleep short periods Through this intervention, patient will get stimuli for social interaction and activities minimizing frustration, sensory overload and agitation (Paillard et al. 2015). Allow patient to learn mild motion exercise and short periodic movements. Further, provide assistance and education regarding similar. In this intervention, professional needs to provide repetitive instructions and assistance until patient learns to perform a complete task. This will help the patient to overcome muscular atrophy and joint contractions (Paillard et al. 2015). Avoid the utilization of walking frame to avoid potential injury. The professional shall work to assist the patient in walking as well as avoiding chances of injuries because patients having cognitive impairment can harm themselves using a walker. AD patients cannot use walkers properly due to psychological disturbance (Sindi et al. 2015). Schedule patients activities and needs as per timings This intervention provided professional a strategy that can help the patient in planning task (Stern, 2012.). Fall Management Detect the risk objects, regions and situations where the patient can fall and try to remove these hurdles. The professional needs to acknowledge these conditions promoting patient safety and fall prevention (Delbaere et al. 2013). Provide call light and response immediately This will help to prevent falls at bedtime where the professional need to be careful regarding the indications by the patient (Habib et al. 2014). Provide physical and occupational therapy with gait strategies and assistive devices. The professional needs to let patient learn using the gait belt and assistive aids like canes, wheelchairs that help in safety and stability (Gallion, 2015). Weight management Plan nutrition based healthy diet for Leonard based on his age and bodily requirements. Professional needs to detect the daily nutrition requirement of the patient and promote sufficient nutritions implementation in the diet (Anderson et al. 2012). Set short-term and long-term food/fluid intake goals. This intervention will help a sporty way of nutritional balance. Professional would need to set these goals creating encouragement in the patient to take food and fluid in a manner of play (Landi et al. 2012). Consider companionship as a part of mealtime Eating with the patient will help to improve both socialization as well as patient interest in eating (Anderson et al. 2012). Provide liquid energy supplements The energy supplements can work to help in weight gain and avoid falls being a direct source of energy. The professional needs to balance these supplements and provide them to the patient (Moorhead et al. 2014). References Herdman, T.H. ed., 2011.Nursing diagnoses 2012-14: definitions and classification. John Wiley Sons. Moorhead, S., Johnson, M., Maas, M.L. and Swanson, E., 2014.Nursing Outcomes Classification (NOC)-E-Book: Measurement of Health Outcomes. Elsevier Health Sciences. Anderson, G.H., Foreyt, J., Sigman-Grant, M. and Allison, D.B., 2012. The Use of Low-Calorie Sweeteners by Adults: Impact on Weight Management3.The Journal of nutrition,142(6), pp.1163s-1169s. Andrieu, S., Coley, N., Lovestone, S., Aisen, P.S. and Vellas, B., 2015. Prevention of sporadic Alzheimer's disease: lessons learned from clinical trials and future directions.The Lancet Neurology,14(9), pp.926-944. Delbaere, K., Sherrington, C. and Lord, S.R., 2013. Falls prevention interventions. InOsteoporosis (Fourth Edition)(pp. 1649-1666). Dong, Y., Lee, W.Y., Basri, N.A., Collinson, S.L., Merchant, R.A., Venketasubramanian, N. and Chen, C.L.H., 2012. The Montreal Cognitive Assessment is superior to the MiniMental State Examination in detecting patients at higher risk of dementia.International Psychogeriatrics,24(11), pp.1749-1755. Gallion, A.D., 2015. Improving a Fall Prevention and Management Program in an Acute Care Setting. Habib, M.A., Mohktar, M.S., Kamaruzzaman, S.B., Lim, K.S., Pin, T.M. and Ibrahim, F., 2014. Smartphone-based solutions for fall detection and prevention: challenges and open issues.Sensors,14(4), pp.7181-7208. Hempel, S., Newberry, S., Wang, Z., Booth, M., Shanman, R., Johnsen, B., Shier, V., Saliba, D., Spector, W.D. and Ganz, D.A., 2013. Hospital fall prevention: a systematic review of implementation, components, adherence, and effectiveness.Journal of the American Geriatrics Society,61(4), pp.483-494. Hnizdo, S., Archuleta, R.A., Taylor, B. and Kim, S.C., 2013. Validity and reliability of the modified John Hopkins Fall Risk Assessment Tool for elderly patients in home health care.Geriatric nursing,34(5), pp.423-427. Landi, F., Liperoti, R., Fusco, D., Mastropaolo, S., Quattrociocchi, D., Proia, A., Tosato, M., Bernabei, R. and Onder, G., 2012. Sarcopenia and mortality among older nursing home residents.Journal of the American Medical Directors Association,13(2), pp.121-126. Montine, T.J., Phelps, C.H., Beach, T.G., Bigio, E.H., Cairns, N.J., Dickson, D.W., Duyckaerts, C., Frosch, M.P., Masliah, E., Mirra, S.S. and Nelson, P.T., 2012. National Institute on AgingAlzheimers Association guidelines for the neuropathologic assessment of Alzheimers disease: a practical approach.Acta neuropathologica,123(1), pp.1-11. Paillard, T., Rolland, Y. and de Souto Barreto, P., 2015. Protective effects of physical exercise in Alzheimer's disease and Parkinson's disease: a narrative review.Journal of clinical neurology,11(3), pp.212-219. Robinson, L., Newton, J.L., Jones, D. and Dawson, P., 2014. Self-management and adherence with exercise-based falls prevention programmes: a qualitative study to explore the views and experiences of older people and physiotherapists.Disability and rehabilitation,36(5), pp.379-386. Sindi, S., Mangialasche, F. and Kivipelto, M., 2015. Advances in the prevention of Alzheimer's Disease.F1000prime reports,7. Stern, Y., 2012. Cognitive reserve in ageing and Alzheimer's disease.The Lancet Neurology,11(11), pp.1006-1012.
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